Abe’s Back, And The Original Hero’s About To Face His Oddest Challenge Yet!
Oddworld New n Tasty Review from the 2014 release:
A mudokon chosen by the fickle finger of fate, Abe was a first class Floor Waxer for Rupture Farms who was catapulted into a life of crazy adventure.
Late one night he overheard plans from his boss, Molluck the Glukkon, to turn Abe and his fellow Mudokons into Tasty Treats as a final effort to rescue Molluck’s failing meatpacking empire!
Can Abe change the fate of thousands and rescue the Mudokons? Can he escape the dark recesses of Rupture Farms and the desolate, uninviting, and downright terrifying surrounding environment?
Lead our unlikely hero on his mission because if he does not make it… Abe’s back on the menu!
What is The Plot Of The Game?
His initial goal is to escape the factory, but his destiny soon becomes much more important, and he is charged with not only returning to Rupture Farms to bring the factory down, but also with rescuing the other Mudokons in hopes to keep them off the menu.
The ultimate goal is to finish the single player storyline and bring down Rupture Farms from within. Completionists will want to rescue every fellow Mudokon along the way, which will involve seeking out secret areas and completing optional puzzles.
A brilliantly weird side scrolling adventure, New ‘n’ Tasty focuses on Abe, a puny, bumbling alien out to escape the sinister factory farm where he and his fellow Mudokons are enslaved. Abe is relatively defenseless and weak, this involves dodging a lot of spinning blades and explosive traps, sneaking past threats, and if there’s no security hardware nearby to prevent it the mind controlling guards.
That last one is cathartically violent, letting you remotely walk your enemies into mines, or wipe out their friends (or your friends, if you’re feeling like being nasty) with gunfire before making your host explode in gruesome meat chunks.
Getting through the many hazards is tough enough on its own, but you also have a secondary task to consider, rescuing the other Mudokons by leading them to safety past the dangers and into magical portals.
You are free to ignore them and simply blast through the central challenges, in which case you will get a shorter experience and a crappy ending. Alternatively you can work to save them all, which involves discovering and exploring a lot of trap infested filled secret rooms, which is a lot more rewarding.
Now leading them to freedom is a lot less frustrating than it used to be, now that you can command groups of them to follow you, sneak, run, or hide at once. That is just one of the changes New ‘n’ Tasty has to offer. Levels are now seamlessly scrolling environments, giving them a more open, cohesive feel than the Oddysee’s single screen puzzle rooms.
You can now aim thrown objects with the right analog stick instead of simply tapping a button and hoping they find their targets, and Abe has a new, endless supply of bottle caps you can toss around to briefly distract enemies and kill the annoying bats.
And while Abe still has a noticeable weight and momentum that make jumping or rolling between tightly spaced traps making the controls for doing so are a lot more responsive.
The biggest change and possibly the most controversial is the new “Quick save” feature which lets you instantly save your location and progress. This does not quite eliminate the frustration you will probably still die quite often. But it cuts down on it immensely, as you can now save just before trying something risky, or after each stage of a particularly tough challenge.
Add that with balanced checkpoints, a gentler difficulty curve, and new camera angles (which reveal threats in advance and offer more visual clues about secret areas), and New ‘n Tasty simply is not as tough as the original, even on the hard difficulty.
It’s re-imaginings of Rupture Farms and the surrounding wilderness are hugely fun to puzzle through, delivering a continual stream of diverse new challenges, and certain sequences. Like charging across cliffs on the back of Abe’s hooting Elum, or rolling a giant spiked ball into a swarm of spidery Paramites are much more exhilarating now that the scenery actually scrolls.
It all looks amazing, too. Everything, from Abe’s giant talking head on the title start screen, to the suspiciously helpful signs posted throughout the backgrounds, has been lavishly redrawn and re-animated, giving Oddworld a new, more vibrant appearance.
And it’s accompanied by a wealth of newly recorded dialogue for Abe, his fellow Mudokons, and the creepy Slig guards, giving them even more personality than they had before. New ‘n’ Tasty is a fine return to form for a wonderfully strange addicting flashback classic.
Oddworld New ‘n’ Tasty is a beautiful remake that irons out nearly all of the problems and limitations of the 1997’s Abe’s Oddysee while bringing its best qualities to the new release. This ground up remake looks and feels fresh enough to stand shoulder to shoulder with any modern 2D platformer evidence that Abe’s Oddysee really was ahead of its time.
My Overall Rating: 7 Out Of 10